APPLE · SDE 2

Apple SDE 2 interview

The SDE 2 (mid-level software engineer) level at Apple is ICT3 Software Engineer, for engineers with about 2 to 5 years of experience. The rounds at this level, how each one is scored, and the questions to practise first.

From public candidate reports and Apple's careers pages, checked November 2026. Processes vary by team. AlgoRung is not affiliated with Apple.

Apple titleICT3 Software Engineer
ExperienceEngineers with about 2 to 5 years of experience
Interviews after screeningAbout 8
System design roundYes

The SDE 2 rounds, in order

  1. Hiring manager · 30 min

    After a short recruiter call, the hiring manager often does a technical deep dive on your past projects and asks 'Why Apple?'; some teams start with this call.

    At SDE 2: Ownership of features, handling production issues, working with product and other teams.

  2. Phone / recruiter screen · 45 min

    One or two live coding screens, usually medium or a domain task such as a thread-safe cache; some teams use a take-home instead or as well.

    At SDE 2: One or two problems, a little faster. Some companies mix in a design question.

  3. Coding (DSA) × 3 · 50 min

    Coding rounds focus on edge cases, defensive code and often concurrency, in the language the team uses (Swift, C++, Python, Java, Go).

    At SDE 2: Two or three rounds at medium to hard level. You are expected to reach the optimal approach with fewer hints and to test without being asked.

  4. Low-level design / machine coding · 60 min

    Object-oriented or component design such as a contact search system or a memory-efficient image decoder, mostly for junior and mid-level roles.

    At SDE 2: The core round at many product companies: working, modular, extensible code with validation, error handling and tests, finished on time.

  5. System design (HLD) · 60 min

    System design for mid and senior roles, often from a product angle (photo sync, push notifications); some teams now add an AI system design round.

    At SDE 2: Present at most companies. A sound end-to-end design with sensible components and basic scaling is enough.

  6. Team-specific round · 60 min

    A team-specific round: finding planted bugs in a large unfamiliar file, tracing a failing service, a project presentation, or SQL for data-heavy roles.

    At SDE 2: Debugging, integration or code review rounds at product companies.

  7. Behavioral · 45 min

    Conflict, failure, decisions with limited information and caring about the user; 'Why Apple?' can come up in any round.

    At SDE 2: Stories should show you owning features end to end and handling conflict maturely.

  8. Team match

    You interview for a specific team, so a calibration step can add weeks, and an offer still depends on headcount.

    At SDE 2: Committees can down-level you instead of rejecting.

What Apple interviewers look for

Coding questions to practise for Apple SDE 2

Two or three rounds at medium to hard level. You are expected to reach the optimal approach with fewer hints and to test without being asked.

Difficulty
Topic
7 questions
  1. LRU Cache Medium Design Data Structures also Amazon, Microsoft, Netflix +4
  2. Time Based Key-Value Store Medium Binary Search also Netflix
  3. Odd Even Linked List Medium Linked List also Adobe
  4. Valid Palindrome II Easy Arrays & Hashing also Meta
  5. Best Time to Buy and Sell Stock Easy Dynamic Programming also Amazon, Netflix, Walmart Global Tech
  6. Top K Frequent Elements Medium Heaps
  7. Valid Parentheses Easy Stack also Netflix

How the coding round is scored · The online assessment

System design at SDE 2

Junior and mid-level loops lean toward LLD and object-oriented design; system design starts around ICT3/ICT4 and goes deeper at ICT5+. Prompts often tie to Apple services (photo sync, messaging, push notifications) or the team's own infrastructure.

All Apple system design questions

Questions people ask

How many rounds are in the Apple SDE 2 interview?

About 8 interviews after the screening: hiring manager, phone / recruiter screen, coding (dsa), low-level design / machine coding, system design (hld), team-specific round, behavioral, team match.

Is there a system design round for Apple SDE 2?

Yes. Junior and mid-level loops lean toward LLD and object-oriented design; system design starts around ICT3/ICT4 and goes deeper at ICT5+. Prompts often tie to Apple services (photo sync, messaging, push notifications) or the team's own infrastructure.

What coding questions does Apple ask at SDE 2?

The same question pool is used across levels; the bar rises with level. Most reported: LRU Cache, Time Based Key-Value Store, Odd Even Linked List, Valid Palindrome II, Best Time to Buy and Sell Stock.

What does Apple expect in coding rounds at SDE 2?

Two or three rounds at medium to hard level. You are expected to reach the optimal approach with fewer hints and to test without being asked.

SDE 2 interviews at other companies

SDE 2 interview questions across all companies · Behavioral questions