INTERVIEW PREP · US AND INDIA
Apple software engineer interview
The rounds at each level, what interviewers score, and the questions candidates report, linked to problems you can solve here with the editor, walkthrough video and solutions in four languages.
Levels
| AlgoRung level | Apple title | Experience | Interviews after screening | Design rounds |
|---|---|---|---|---|
| SDE 1 | ICT2 Software Engineer | New grad to about 2 years | about 7 | Yes |
| SDE 2 | ICT3 Software Engineer | About 2 to 5 years | about 8 | Yes |
| SDE 3 | ICT4 Senior Software Engineer | Senior, about 5 to 10 years | about 7 | Yes |
| SDE 4 | ICT5 / ICT6 and above | Staff, principal and above | about 7 | Yes |
The rounds, in order
Pick your level above to see only your rounds. Each step links to a guide on how that round is scored.
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Hiring manager · 30 min
After a short recruiter call, the hiring manager often does a technical deep dive on your past projects and asks 'Why Apple?'; some teams start with this call.
All levels
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Phone / recruiter screen · 45 min
One or two live coding screens, usually medium or a domain task such as a thread-safe cache; some teams use a take-home instead or as well.
All levels
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Coding (DSA) × 3 · 50 min
Coding rounds focus on edge cases, defensive code and often concurrency, in the language the team uses (Swift, C++, Python, Java, Go).
All levels
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Low-level design / machine coding · 60 min
Object-oriented or component design such as a contact search system or a memory-efficient image decoder, mostly for junior and mid-level roles.
SDE 1, SDE 2
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System design (HLD) · 60 min
System design for mid and senior roles, often from a product angle (photo sync, push notifications); some teams now add an AI system design round.
SDE 2, SDE 3, SDE 4
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Team-specific round · 60 min
A team-specific round: finding planted bugs in a large unfamiliar file, tracing a failing service, a project presentation, or SQL for data-heavy roles.
All levels
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Behavioral · 45 min
Conflict, failure, decisions with limited information and caring about the user; 'Why Apple?' can come up in any round.
All levels
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You interview for a specific team, so a calibration step can add weeks, and an offer still depends on headcount.
All levels
ScreeningCodingDesignBehavioralDecision
What interviewers look for
- Deep, honest command of your own past projects and decisions
- A specific 'Why Apple?' and feel for the product
- Edge-case handling and defensive, production-quality code
- Concurrency and memory awareness
- Depth in the team's language and domain
- Ownership and working through ambiguity across teams
Topics to focus on
Weighted by what candidates say comes up and by the reported questions below.
Behavioral: Team-defined culture fit (no published list)
There is no published principles list for interviews. Interviewers look for craftsmanship, attention to detail, privacy-first product thinking, collaboration across teams and a convincing 'Why Apple?', usually in STAR-style answers.
All behavioral questions · Write your STAR stories in the story bank
Coding questions candidates report
Each links to the AlgoRung problem: write-up, animated walkthrough, solutions in Java, Python, C++ and JavaScript, and an editor with hidden tests. Shared questions show the other companies that ask them.
- LRU Cache Medium Design Data Structures also Amazon, Microsoft, Netflix +4
- Time Based Key-Value Store Medium Binary Search also Netflix
- Odd Even Linked List Medium Linked List also Adobe
- Valid Palindrome II Easy Arrays & Hashing also Meta
- Best Time to Buy and Sell Stock Easy Dynamic Programming also Amazon, Netflix, Walmart Global Tech
- Top K Frequent Elements Medium Heaps
- Valid Parentheses Easy Stack also Netflix
No questions match.
Apple coding questions by topic · Apple SDE 1 interview · Apple SDE 2 interview · Apple senior interview · Apple staff interview
Also reported, not on AlgoRung yet (2)
Design HashMap · Basic Calculator II
Design questions
Junior and mid-level loops lean toward LLD and object-oriented design; system design starts around ICT3/ICT4 and goes deeper at ICT5+. Prompts often tie to Apple services (photo sync, messaging, push notifications) or the team's own infrastructure.
- Reported: Design photo sync across devices Google Drive · walkthrough Practise on the board
- Reported: Design message delivery WhatsApp · walkthrough Practise on the board
- Reported: Design a push notification service Notification system · walkthrough
- Reported: Design a ticket booking system Movie booking · walkthrough
- Reported: Design a peer-to-peer web crawler Web crawler · walkthrough
Also reported: Design an LLM agent that calls tools to finish a task
Apple system design questions in detail · How to answer any design question: the LADDER method
Worth knowing
- One of the least standardized loops in big tech: each org writes its own questions and picks round types, so there are about 4 to 8 rounds.
- The hiring manager carries the most weight in the debrief, and a single strong 'no' can end a candidacy.
- Most pipelines skip the online assessment and go from recruiter to phone screen.
- Some teams added an AI system design round in 2025–2026; standard coding rounds still expect code without AI.
- First contact to offer usually takes 4 to 8 weeks.
Interviewing at Apple?
Add the date and your level. AlgoRung builds a plan back from the interview day, schedules revisions before it, and counts problems you have already solved for every company that asks them.
Sources
Written in our own words from these public pages and candidate reports, checked November 2026. Company names are trademarks of their owners.